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Film of Sound
Electronic art video and interactive works generally prioritize image over sound, this is also the case in commercial culture at large. For this work, we chose a different approach, in keeping with the central focus of the commissioning ensemble,…
Internal Aliens
Artist StatementA mixed media installation exploring the female body and alien conspiracy theories.Source of Artist Statement
Tags: Installation, Josephine Starrs
Incompatible Elements: Days Like This
Artist StatementIncompatible Elements is an ongoing project that evolved during an artist residency at Performance Space, Carriageworks. The media art installation explores ways of representing the relationship between nature and culture, embedding…
Incompatible Elements: A Living Body
Artist StatementThis video by Josephine Starrs & Leon Cmielewski embeds the words 'a living body' into an image of the Coorong, South Australia. This is how Tom Trevorrow, a Ngarrindjeri elder and custodian described the Coorong wetlands.Source…
Rivercat Project: Waterways
Artist StatementThis project will use the Rivercat Ferry Service as a moving platform to deliver a location sensitive audio and visual exploration of the river, it's people and their many stories The Parramatta River is also a living narrative, with…
sms_origins
Artist StatementA phone number is displayed on a large screen in a public space along with the instruction 'sms your family origins' Participants sms their own and their parents places of birth to this number and linked curved vectors are added to a…
Seeker
Artist StatementThe Seeker installation uses three large projections to explore migration, territorial boundaries, conflict commodities and human displacement. Seeker's interactive component enables participants to map their own personal family…
Floating Territories
Floating Territories uses both the site (non)specificity of a ferry in Baltic Ocean (the site of ISEA 2004 for which the work was devised) and video-gaming to explore issues around real and 'virtual' territories. Presented as a game, players were…
Trace
A playful mixed media interactive installation that showcased biometric technologies, such as iris, palm and voice scanners, image capture and cumulative databases to engage visitors with everyday biometric technologies and the practices of biometric…
Bio Tek Kitchen
Bio Tek Kitchen takes the form of a first person role playing game, deploying both the pixelated aesthetics and simple but multiple narrative outcomes of early video games. The work playfully engages with many of the tropes of bio-art at the time,…
Tags: Game, Josephine Starrs, Leon Cmielewski
Fuzzy Love
Artist StatementIn the Fuzzy Love Dating Database people voluntarily photograph themselves and answer a series of questions as a kind of entry fee allowing access to the database of previous respondents, however access is limited to searching through…
Paranoid Poetry Generator
Artist StatementThe Paranoid Poetry Generator was a net.art piece which collected people's paranoid episodes and generated haiku-like poems from them.Source of Artist Statement
User Unfriendly Interface
Artist StatementUser Unfriendly Interface, CD ROM/Installation on themes of conspiracy theories, male vs female concept of space, dating services, mens issues and personality testing.Source of Artist Statement
Suppermassive
Working in a variety of media, including sculpture, drawing and photography, as well as video, Stevens experiments with sound, text and imagery to explore and manipulate the conventions of narrative. At the core of his practice is a desire to…
Tags: Grant Stevens, Installation, Video
Tranquility Falls
Tranquility Falls, is a floor-to-ceiling projection of what appears to be a synthetic waterfall and a cascade of phrases that describes various features of self-help culture. The words start slowly, earnestly and meditatively. Accelerating to an…
Tags: Grant Stevens, Video installation
All New Gen
Female cybersluts and guerrillas, anarcho cyber-terrorists infiltrate cyberspace and hack into the controls and databanks of Big Daddy Mainframe, the Oedipal man. The aim of the game is to sow the seeds of the New World disorder to the databanks and…
Tags: VNS Matrix
Dirty Work for Slimey Girls
The project which they pursued was one of debunking the masculinist myths which might alienate women from technological devices and their cultural products. They believe that women who hijack the tools of domination and control introduce a rupture…
Tags: VNS Matrix
Let Us Burn the Gondola: Venice as a modern city
Artist StatementVenice is usually presented as an anachronism: a ‘timeless’ or even anti-modern city, whose only practical use in the twenty-first century is as a catalogue of picturesque motifs (gondolas, reflected bridges, maskers). Precisely…
Tags: Jonathan Walker, Multimedia
A Drop in the Ocean, Slowly
Artist StatementThe work featured here belongs to a bigger project called A Drop In The Ocean, Slowly. This is a slow process of making visible texts and images which have been written and gathered over many years and are continuing to be…
Tags: Hypertext, Linda Marie Walker