Browse Items (263 total)

http://w0504.uws.edu.au/adeltaImages/Nelson/Conversations/Nelson_Conversations_image1.png
Artist StatementInspired by the artic sound experiments of Glen Gould. Isolating small talk at crowded parties, this engine allows the user/reader to create their own vocal mess.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/dreamaphageV1/Nelson_dreamaphageV1_image1.png
Artist StatementInspired by lost diaries and those strange diseases that arise in one percent of one percent of the one percent of us.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/dreamaphageV2/Nelson_dreamaphageV2_image1.png
Artist StatementRedesigned the interface, playing off 3D feel on version one, placing it within the two dimensions. Added a few extra bits, and readjusted the medical reports.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/hymns/Nelson_hymns_image1.png
Artist StatementAn anthology of interactive poems. Originally was three different works. Fitted together in "selected works" mode.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/uncontrollable/Nelson_uncontrollable_image1.png
Artist StatementWhile net-art becomes increasingly more complex, more database and programming centered, this project shoots for simplicity. Utilizing the basic mouse-follower, Uncontrollable Semantics pulls together over fifty dramatically different…

http://w0504.uws.edu.au/adeltaImages/Nelson/promiscuous/Nelson_promiscuous_image2.png
Artist StatementRecombination, hand correction and the layering of meaning are built into his exploration of design and poetry.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/speechtoText/Nelson_speechtoText_image1.png
Artist StatementUsing speech to text software trained to my scratchy and yet (in the afternoon) velvety voice, I process the worlds of media (movies, radio, music, crowds, the ocean). The software, as all technology, is an imperfect and jealous lover…

http://w0504.uws.edu.au/adeltaImages/Nelson/netBehaviour/Nelson_netBehaviour_image2.png
Artist StatementNet Behaviour is an open email list community for sharing ideas, posting events & opportunities in the area or networked distributed creativity. Also facilitating collaborations.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/evil/Nelson_evil_image1.png
Artist StatementAlgorithmic driven mascots. Hypnotizing stuffed and evil creatures. Both humorous threat, and creepy absurdity.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/hemeticon/Nelson_hemeticon_image1.png
Artist StatementKeyboard driven video/sound poem generator. Create your own pop spell combinations. Includes 80s commercials, bombs, star trek.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/explodeThis/Nelson_explodeThis_image1.png
Artist StatementKeyboard driven video/sound poem generator. Create your own pop spell combinations. Includes 80s commercials, bombs, star trek.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/entangled/Nelson_entangled_image1.png
Artist StatementKeyboard driven video/sound poem generator. Create your own pop spell combinations. Includes 80s commercials, bombs, star trek.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/poetryCube/Nelson_poetryCube_image1.png
Artist StatementOne possible reading is as 3-dimensional concrete poetry sculpture generator. The cube interface allows the reader to move the interface in 3-dimesional space, with the all elements placed on the cube transforming in proportion to the…

http://w0504.uws.edu.au/adeltaImages/Nelson/howYouWillDie/Nelson_howYouWillDie_image1.png
Artist StatementA slot machine for predicting death. Stripped down code of a slot game inserted with 15 five-line death fictions, poeticals.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/pandemic/Nelson_pandemic_image1.png
Artist StatementThis work uses interactive spaces to explore our obsessions with microscopic species killers.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/weatherVisualizer/Nelson_weatherVisualizer_image1.png
Artist StatementReal-time weather rss feeds drive a series of visualizations. Artistically translates numbers into strange creatures.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/treacherous/Nelson_treacherous_image1.png
Artist StatementHidden secrets and interactive layers are packaged by our obsessions with objects and their terrible dark between. Between Treacherous Objects explores the space between various contemporary items/ideas. For example, between the…

http://w0504.uws.edu.au/adeltaImages/Nelson/alarmingly/Nelson_alarmingly_image1.png
Artist StatementTop-down zombie shooter where the artwork is generated by playing. [W]inning and losing has video rewards.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/game/Nelson_game_image1.png
Artist StatementGGGAG is a digital poem, game, and anti-design statement. The western world's surroundings, belief systems, designed culture-games, create the built illusion of clean lines and definitive choice, cold narrow pathways of five colours,…

http://w0504.uws.edu.au/adeltaImages/Nelson/wideWidly/Nelson_wideWidly_image1.png
Artist StatementThis strange island continent and its ever dry centre and clusters of wooded sea tethered cities is compass confused. European colonizers are forever pointed north and west, pining for California culture or European roots, the…

http://w0504.uws.edu.au/adeltaImages/Nelson/stunningly/Nelson_stunningly_image1.png
Artist StatementBrief curious video based songs/sound poems with flash animated backgrounds.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/endings/Nelson_endings_image1.png
Artist StatementSeries of short ficto-doomsday stones using with real-time countdowns to the end of times.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/iMade/Nelson_iMade_image1.png
Artist Statementi made this. you play this. we are enemies. "is an art game, interactive digital poem which uses game levels built on screen shots from influential community based websites/portals. And using messy hand drawn elements, strange texts,…

http://w0504.uws.edu.au/adeltaImages/Nelson/birds/Nelson_birds_image1.png
Artist StatementMultidimensional/interactive cube poem, based on the puzzle, but impossible to solve.Source of Artist Statement

http://w0504.uws.edu.au/adeltaImages/Nelson/Branch/Nelson_Branch_image1.png
Artist StatementA fancy way/method for branching, poetic lines out of lines, extending the poem down and out, read through node or nodeless. The poetic notion is more than simple. Write a poem, perhaps ten lines long. Then explore each of the lines,…